The M9 Hannibal had been the main battle tank of the prewar armies of humanity for over a quarter of a century before the Scourge invasion. It features a crew of three, exceptional toughness and multiple redundant systems, allowing it to keep fighting beyond the capacity of all modern day main battle tanks. Indeed, its rather primitive but thick armour gives it a tonnage that eclipses even UCM heavy battle tanks by over 50%.
As a tank design for the modern era, it is far from perfect. Somewhat unfocused tactically with its twin conventional cannon weapons systems of different traverse and different calibre, it is famous for what UCM designers frequently describe as ‘unnecessary complexity, over-engineering and unacceptable cost’. It was envisioned in peacetime with much smaller and more relaxed production schedules, allowing its designers to go to excesses prohibited today.
Rules for this unit can be found in Reconquest: Phase 1
MEHMED SIEGE TANKS DESCRIPTION
The Mehmed variant of the Hannibal tank was not often fielded in the early stages of the Reconquest with good reason. Created as a siege tank, it was not as versatile as the Hannibal in the early years of the fight. At that time, the Resistance were focused on out-lying Scourge defences and testing the alien invader with hit and run attacks. Wasting precious heavy tanks in situations where they would not be useful was not a strategy that most Resistance Commanders were willing to countenance – they had not survived this long by being fool-hardy.
As the Reconquest efforts on many planets (most notably Eden Prime) moves from beachhead and foothold operations to direct assault and bastion eradication, the Mehmed is coming into its own by cracking defensive positions and breaking into fortified areas. The huge calibre of the tank’s main armament excels at siege operations, destroying bunkers and heavily armoured emplacements with ease. Most effective when deployed into the thick of the fighting by Lifthawk, the Mehmed will proceed to grind forward, heavy armour taking punishment countering with pulverising volleys that crush any defiance from the enemy.
Rules for this unit can be found in Reconquest: Phase 2
£12.00 Regular Price